Hi everybody,
How does the difficulty of programming the NES compare to other systems? I've gathered the impression that the difficulty of systems is generally in line with when they were introduced, i.e. the Atari 2600 is more difficult to program than an NES, and the modern systems are relatively easy to develop for (mostly because they can be programmed with high-level languages). Is this generally the case? If I'm interested primarily in programming the NES would I do better to start learning with the SNES, or would it be about the same? Where would the Game Boy or GBA fall? Thanks in advance...
How does the difficulty of programming the NES compare to other systems? I've gathered the impression that the difficulty of systems is generally in line with when they were introduced, i.e. the Atari 2600 is more difficult to program than an NES, and the modern systems are relatively easy to develop for (mostly because they can be programmed with high-level languages). Is this generally the case? If I'm interested primarily in programming the NES would I do better to start learning with the SNES, or would it be about the same? Where would the Game Boy or GBA fall? Thanks in advance...