Hi NesDev community,
I'm new here and it was a pleasure to discover this forum...
I love the NES (I have one bought in 1990, and I still play these days with it!!!) and love NES emulation.
This summer it began to grow in me the desire of an emulator.
For my satisfaction and fun, only!
I began reading many resources around, studying emus (something like xnes, very useful) and now it's time to begin writing my own.
Let me ask you something: I want to develop something in C++ (only for my pleasure) but about the platform...I'm thinking about Windows. So to the question...how to make the output of my emulator? DirectX, SDL? And the menus?
And then...to be honest...I don't know where to begin from!
The only thing I've done is the CPU, with all the instruction coded and so the basic register and things done.
And then?
Which is the path to see my first intro?
Thanks in advice!
I'm new here and it was a pleasure to discover this forum...
I love the NES (I have one bought in 1990, and I still play these days with it!!!) and love NES emulation.
This summer it began to grow in me the desire of an emulator.
For my satisfaction and fun, only!
I began reading many resources around, studying emus (something like xnes, very useful) and now it's time to begin writing my own.
Let me ask you something: I want to develop something in C++ (only for my pleasure) but about the platform...I'm thinking about Windows. So to the question...how to make the output of my emulator? DirectX, SDL? And the menus?
And then...to be honest...I don't know where to begin from!
The only thing I've done is the CPU, with all the instruction coded and so the basic register and things done.
And then?
Which is the path to see my first intro?
Thanks in advice!