At an atari dev website I've found what seems to be a couple of good docs (re)introducing me to ML...it's been since my college days that I've touched it, and we all know what happens to brain cells in college.
http://www.atariarchives.org/mlb/
There's also a book two. What I'd like to know is, is this pretty pertinent to NES programming as well? Or am I wasting my time and should I keep looking for a better intro resource? My level - I've produced an entire graphical RPG with animated fight sequences in 16-color Turbo Pascal, also have experience with C and basic, very little with ML but understand the science behind it all.
-Dan
http://www.atariarchives.org/mlb/
There's also a book two. What I'd like to know is, is this pretty pertinent to NES programming as well? Or am I wasting my time and should I keep looking for a better intro resource? My level - I've produced an entire graphical RPG with animated fight sequences in 16-color Turbo Pascal, also have experience with C and basic, very little with ML but understand the science behind it all.
-Dan