Hello all,
I'm so new here, and I've been looking for an answer around but I could't find any. If it is a topic already about this, I apologice in advance.
Last weeks I've been learning assembler (I'm an ex java programmer) and playing around with the Nerdy Nights.
Now I'm trying to setup ConTEXT with asm6 as it looks like a good option for developing (I think I rather sublime text, but we will see).
The point is, when I'm trying to run asm6 with the sprites file from Nerdy Nights, I get the "Ilegal Instruction" in a lot of lines that in theory are right and necessary as:
.inesprg 1 ; 1x 16KB PRG code
.ineschr 1 ; 1x 8KB CHR data
.inesmap 0 ; mapper 0 = NROM, no bank swapping
.inesmir 1 ; background mirroring
.bank 0
why is that? that asm6 use other sintaxis?
On the other hand, is there any good asm6 tutorial?
Thanks!
I'm so new here, and I've been looking for an answer around but I could't find any. If it is a topic already about this, I apologice in advance.
Last weeks I've been learning assembler (I'm an ex java programmer) and playing around with the Nerdy Nights.
Now I'm trying to setup ConTEXT with asm6 as it looks like a good option for developing (I think I rather sublime text, but we will see).
The point is, when I'm trying to run asm6 with the sprites file from Nerdy Nights, I get the "Ilegal Instruction" in a lot of lines that in theory are right and necessary as:
.inesprg 1 ; 1x 16KB PRG code
.ineschr 1 ; 1x 8KB CHR data
.inesmap 0 ; mapper 0 = NROM, no bank swapping
.inesmir 1 ; background mirroring
.bank 0
why is that? that asm6 use other sintaxis?
On the other hand, is there any good asm6 tutorial?
Thanks!