I appreciate all the help this forum has given me so far, but I'm back with another problem.
I currently have a menu screen where you select the next screen by using the d-pad (up, down) and the SELECT button.
This menu works fine, but when it transitions to the next screen I get a strange effect were the top of the screen is filled will a block of 0's.
I am using FCEUX as my emulator and confirmed that the nametable was correctly loaded in the PPU.
I included the ASM6 Project in the .ZIP file attached.
I've included a PDF of the game engine flowchart to help describe the flow.
I currently have a menu screen where you select the next screen by using the d-pad (up, down) and the SELECT button.
This menu works fine, but when it transitions to the next screen I get a strange effect were the top of the screen is filled will a block of 0's.
Attachment:
I am using FCEUX as my emulator and confirmed that the nametable was correctly loaded in the PPU.
I included the ASM6 Project in the .ZIP file attached.
I've included a PDF of the game engine flowchart to help describe the flow.