I keep getting in over my head here, heh. Anyway, the intro I'm working on has a sound engine, pcm sfx, irq split, and 1 sprite on the screen, which I have moving from left to right, and I make it change into another sprite, and I do this for quite awhile since I'm showcasing sprites. Anyway, all is good if I decide to exit out of it early, but, if I try to exit out far into this, i'll just get a random crash.
I then watched my stack, and for some reason, it slowly continues to grow upward, and I believe this is my issue, but I'm not that familiar with it. I know that I have LDX #$FF and then I transfer that to the stack pointer, within my reset vector code, but other than that, I really don't know what else im missing. :-/
I then watched my stack, and for some reason, it slowly continues to grow upward, and I believe this is my issue, but I'm not that familiar with it. I know that I have LDX #$FF and then I transfer that to the stack pointer, within my reset vector code, but other than that, I really don't know what else im missing. :-/