I'm trying to figure out the details of how to use these tools to create a .nes file from a .asm source file.
I tried downloading one of the demos (http://wiki.nesdev.com/w/index.php/Full_palette_demo) and found that it would compile just fine with ca65 but when I used ld65 as follows:
it says this:
Looking at the source code, it does appear as though it has indeed has segments with those names... What is going on here, am I doing something wrong?
I tried downloading one of the demos (http://wiki.nesdev.com/w/index.php/Full_palette_demo) and found that it would compile just fine with ca65 but when I used ld65 as follows:
Code:
ld65 -t nes full_palette.o
it says this:
Code:
ld65: Warning: ~/Documents/Software/cc65-master/cfg/nes.cfg(63): Segment `HEADER' does not exist
ld65: Warning: ~/Documents/Software/cc65-master/cfg/nes.cfg(63): Segment `STARTUP' does not exist
ld65: Warning: ~/Documents/Software/cc65-master/cfg/nes.cfg(63): Segment `VECTORS' does not exist
ld65: Warning: ~/Documents/Software/cc65-master/cfg/nes.cfg(63): Segment `CHARS' does not exist
ld65: Warning: ~/Documents/Software/cc65-master/cfg/nes.cfg(63): Segment `STARTUP' does not exist
ld65: Warning: ~/Documents/Software/cc65-master/cfg/nes.cfg(63): Segment `VECTORS' does not exist
ld65: Warning: ~/Documents/Software/cc65-master/cfg/nes.cfg(63): Segment `CHARS' does not exist
Looking at the source code, it does appear as though it has indeed has segments with those names... What is going on here, am I doing something wrong?